#define ELEMENT_COUNT 49
#define ELEMENT_SIZE 4

//room element index
PROGMEM prog_uchar room_element_index_data[] = {
255, 255, 0, 1, 255, 255, 2, 3, 4, 255, 255, 255, 
255, 255, 255, 255, 255, 5, 255, 6, 7, 255, 8, 255, 
255, 9, 255, 10, 255, 11, 255, 255, 12, 255, 13, 255, 
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 
14, 255, 15, 16, 255, 255, 255, 255, 255, 255, 17, 18, 
19, 255, 20, 255, 255, 21, 255, 22, 23, 255, 24, 255, 
25, 255, 255, 255, 255, 255, 26, 255, 255, 27, 28, 29, 
30, 31, 32, 255, 255, 33, 255, 34, 255, 35, 255, 255, 
36, 255, 37, 255, 255, 255, 255, 38, 255, 39, 255, 255, 
40, 41, 255, 255, 42, 255, 255, 43, 255, 255, 255, 44, 
45, 46, 47, 255, 255, 255, 48, 255};

//room element data
PROGMEM prog_uchar room_element_data[] = {
0, 72, 16, 255,
3, 64, 16, 255,
3, 8, 16, 255,
60, 40, 24, 255,
0, 72, 40, 255,
0, 24, 16, 255,
0, 24, 16, 255,
3, 32, 16, 255,
3, 72, 16, 255,
0, 16, 40, 255,
3, 72, 24, 255,
3, 64, 40, 255,
3, 24, 16, 255,
3, 16, 8, 255,
0, 24, 40, 255,
0, 64, 16, 255,
0, 24, 40, 255,
56, 56, 24, 255,
54, 32, 24, 255,
0, 24, 40, 255,
3, 24, 24, 255,
6, 72, 16, 255,
6, 72, 16, 255,
3, 64, 16, 255,
6, 64, 16, 255,
6, 16, 16, 255,
6, 72, 16, 255,
6, 72, 16, 255,
6, 16, 16, 255,
6, 16, 40, 255,
3, 32, 16, 255,
58, 32, 24, 255,
6, 72, 16, 255,
6, 16, 16, 255,
6, 72, 40, 255,
6, 64, 40, 255,
6, 72, 16, 255,
6, 72, 16, 255,
6, 16, 40, 255,
3, 40, 16, 255,
3, 64, 16, 255,
6, 16, 16, 255,
62, 24, 32, 255,
6, 24, 40, 255,
6, 72, 16, 255,
56, 32, 24, 255,
6, 16, 16, 255,
6, 72, 40, 255,
6, 24, 24, 255,
};
